Implementing a virtual reality-based intervention to support the wellbeing of mental health staff in the workplace: A mixed-methods pilot study

被引:0
作者
Riches, Simon [1 ,2 ,3 ]
Bartlett, Uma [1 ]
Bird, Zoe [1 ]
Williams, Grace [4 ]
Nicholson, Sarah L. [2 ]
Winter, Helen [1 ]
Pollard, Clair [1 ]
Arday, Isobel [1 ]
机构
[1] South London & Maudsley NHS Fdn Trust, Staff Support Serv, Corp Psychol & Psychotherapy, London, England
[2] Kings Coll London, Inst Psychiat Psychol & Neurosci, Dept Psychol, London SE5 8AF, England
[3] Kings Coll London, Inst Psychiat Psychol & Neurosci, Social Genet & Dev Psychiat Ctr, London, England
[4] South London & Maudsley NHS Fdn Trust, Complex Care, Lewisham Directorate, London, England
关键词
Digital mental health; healthtech; extended reality; virtual reality relaxation; stress; workforce; staff support [7; RELAXATION;
D O I
10.1080/15555240.2024.2356795
中图分类号
R1 [预防医学、卫生学];
学科分类号
1004 ; 120402 ;
摘要
Mental health staff experience high stress levels. Novel workplace stress-management interventions are needed. This study aimed to evaluate a virtual reality (VR)-based staff support intervention. Participants (N = 43) were a wide range of multidisciplinary mental health staff from outpatient and inpatient services at the South London & Maudsley NHS Foundation Trust. Participants received a single VR session, including virtual art, nature walks, and meditations. Pre- and post-VR visual analogue scales and qualitative feedback were collected. Post-VR, there were significant increases in positive wellbeing and happiness, and decreases in stress and anxiety (all large effects). Mean scores for helpfulness, ease of use, and immersion were high. Almost all participants reported the VR was a positive, enjoyable, and immersive experience that made them feel more relaxed and provided escapism from work-related stress. Participants were enthusiastic about increasing access to the intervention. A small minority highlighted implementation issues, including headset comfort and difficulty adjusting psychologically to VR. Findings indicate that the VR intervention was feasible and acceptable to support the wellbeing of mental health staff in the workplace. Future studies could employ more robust methodologies to investigate facilitator roles, user experience, greater user input in intervention development, and adapted methods of delivery.
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页数:15
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