Transmogrifying Anatomy Learning by Kaizen Strategies and Game-Based Education

被引:0
作者
Geetha, S. G. [1 ]
Motwani, Rohini [1 ]
Chandrupatla, Mrudula [1 ]
Raviteja, Punnapa [1 ]
Ariyanachi, K. [1 ]
机构
[1] All India Inst Med Sci, Dept Anat, Hyderabad, India
关键词
game-based learning; continuous improvement; interactive learning; kaizen; anatomy; CONCEPT MAPS; STUDENTS;
D O I
10.7759/cureus.64073
中图分类号
R5 [内科学];
学科分类号
1002 ; 100201 ;
摘要
Introduction: The study explores the significance of continuous improvement through Kaizen in the evolving landscape of anatomy education. In this study, our objectives were twofold: 1) to assess the effectiveness of incorporating games in the first-year medical curriculum for reinforcing anatomy knowledge, and 2) to explore whether game-based sessions elicit improved student responses in the learning of anatomy. Methodology: A total of 100 first-year Bachelor of Medicine and Bachelor of Surgery (MBBS) students at All India Institute of Medical Sciences (AIIMS), Bibinagar, Hyderabad, Telangana, India, were exposed to gamebased learning which involved six rounds: acronym mnemonics (Redolent), jigsaw puzzle solving (Dumbfound), Filling gaps in concept maps (Blogging), Connecting images (Kinship), case scenario creation (Penman), and rapid-fire round (Rattling). Results: At the end of the intervention, a test was taken and feedback was obtained from all the participants using a prevalidated questionnaire prepared based on a 5-point Likert scale. Questionnaire responses were subjected to descriptive analysis, and reliability analysis (Cronbach's alpha) was performed to evaluate the internal consistencies of items. A paired t-test indicated that there was a significantly large difference between before (mean (M) = 17.2, standard deviation (SD) = 9.1) and after (M = 25.9, SD = 8), t(99) = 18.4, p < .001, signifying that the performance of the students was far better with game-based learning approaches than conventional learning. Conclusion: Combining game-based education with Kaizen principles in anatomy education not only prepares students for success in their academic pursuits but also empowers them to navigate the complexities of the ever-evolving healthcare landscape with confidence and proficiency.
引用
收藏
页数:12
相关论文
共 17 条
[1]  
Barkley E.F., 2005, COLLABORATIVE LEARNI
[2]   Effects of the Jigsaw method on student educational outcomes: systematic review and meta-analyses [J].
Cochon Drouet, Oceane ;
Lentillon-Kaestner, Vanessa ;
Margas, Nicolas .
FRONTIERS IN PSYCHOLOGY, 2023, 14
[3]   The Effectiveness of Concept Maps for Students' Learning and Retention [J].
Collins, Brady ;
Nyenhuis, Robert .
JOURNAL OF POLITICAL SCIENCE EDUCATION, 2021, 17 :897-909
[4]   A Review of the Quiz, as a New Dimension in Medical Education [J].
Dengri, Chetna ;
Gill, Akshay ;
Chopra, Jayesh ;
Dengri, Chestha ;
Koritala, Thoyaja ;
Khedr, Anwar ;
Korsapati, Aishwarya Reddy ;
Adhikari, Ramesh ;
Jain, Shikha ;
Zec, Simon ;
Chand, Mool ;
Kashyap, Rahul ;
Pattan, Vishwanath ;
Khan, Syed Anjum ;
Jain, Nitesh K. .
CUREUS JOURNAL OF MEDICAL SCIENCE, 2021, 13 (10)
[5]  
Dewi VA, 2020, Rev Argent Clin Psic., V29, P559, DOI [10.24205/03276716.2020.759, DOI 10.24205/03276716.2020.759]
[6]   Jigsaw Puzzling Taps Multiple Cognitive Abilities and Is a Potential Protective Factor for Cognitive Aging [J].
Fisslerl, Patrick ;
Kuester, Olivia Caroline ;
Laptinskaya, Daria ;
Loy, Laura Sophia ;
von Arnim, Christine A. F. ;
Kolassa, Iris-Tatjana .
FRONTIERS IN AGING NEUROSCIENCE, 2018, 10
[7]   Active learning in medical education: Strategies for beginning implementation [J].
Graffam, Ben .
MEDICAL TEACHER, 2007, 29 (01) :38-42
[8]   Puzzle game-based learning: a new approach to promote learning of principles of coronary artery bypass graft surgery [J].
Khorammakan, Reza ;
Omid, Athar ;
Mirmohammadsadeghi, Mohsen ;
Ghadami, Ahmad .
BMC MEDICAL EDUCATION, 2023, 23 (01)
[9]   Using Concept Maps in a Modified Team-Based Learning Exercise [J].
Knollmann-Ritschel, Barbara E. C. ;
Durning, Steven J. .
MILITARY MEDICINE, 2015, 180 (04) :64-70
[10]  
Mocko M, 2017, J STAT EDUC, V25, P2, DOI 10.1080/10691898.2017.1294879