Target Selection with Avatars in Mixed Reality

被引:0
作者
DeMarbre, Eric [1 ]
Teather, Robert J. [1 ]
机构
[1] Carleton Univ, Sch Informat Technol, Ottawa, ON, Canada
来源
2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024 | 2024年
关键词
Human-centered computer; Virtual Reality; Human Computer Interaction (HCI); Mixed Reality;
D O I
10.1109/VRW62533.2024.00408
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This poster presents a Fitts' law experiment evaluating the effects of using an avatar in mixed and virtual reality selection tasks. The avatar had little to no impact on efficiency and surprisingly lowered overall accuracy in both the 2D plane and depth. However, the avatar also reduced variability in depth selection. Avatar design and specific MR hardware parameters may significantly impact efficiency, especially compared to VR devices.
引用
收藏
页码:1086 / 1087
页数:2
相关论文
共 8 条
  • [1] Batmaz AU, 2020, 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2020), P184, DOI [10.1109/VR46266.2020.00-67, 10.1109/VR46266.2020.1581205539914]
  • [2] Slant from texture and disparity cues: Optimal cue combination
    Hillis, JM
    Watt, SJ
    Landy, MS
    Banks, MS
    [J]. JOURNAL OF VISION, 2004, 4 (12): : 967 - 992
  • [3] Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands
    Knierim, Pascal
    Schwind, Valentin
    Feit, Anna Maria
    Nieuwenhuizen, Florian
    Henze, Niels
    [J]. PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018), 2018,
  • [4] MacKenzie I. S., 1992, CHI '92 Conference Proceedings. ACM Conference on Human Factors in Computing Systems. Striking a Balance, P219, DOI 10.1145/142750.142794
  • [5] Mason A.H., 2001, CHI
  • [6] McGee M, 1997, PROCEEDINGS OF THE HUMAN FACTORS AND ERGONOMICS SOCIETY 41ST ANNUAL MEETING, 1997, VOLS 1 AND 2, P1259
  • [7] Schwind V., 2018, CHI PLAY
  • [8] Teather R. J., 2011, IEEE 3DUI