FNeVR: Neural Volume Rendering for Face Animation

被引:0
作者
Zeng, Bohan [1 ]
Liu, Boyu [1 ,2 ]
Li, Hong [1 ]
Liu, Xuhui [1 ]
Liu, Jianzhuang [3 ]
Chen, Dapeng [4 ]
Peng, Wei [4 ]
Zhang, Baochang [1 ,5 ]
机构
[1] Beihang Univ, Inst Artificial Intelligence, Sch Automat Sci & Elect Engn, Beijing, Peoples R China
[2] Beihang Univ, Sino French Engn Sch, Beijing, Peoples R China
[3] Huawei Noahs Ark Lab, Shenzhen, Peoples R China
[4] Huawei, Shenzhen, Peoples R China
[5] Zhongguancun Lab, Beijing, Peoples R China
来源
ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 35 (NEURIPS 2022) | 2022年
基金
中国国家自然科学基金; 北京市自然科学基金;
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks. Our code is available(1).
引用
收藏
页数:12
相关论文
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