A Game Engine-Based Visualizer for ns-3 Simulations

被引:0
|
作者
Lee, Hyeokjae
Yoon, Woochan
Kim, Hyogon
机构
来源
38TH INTERNATIONAL CONFERENCE ON INFORMATION NETWORKING, ICOIN 2024 | 2024年
关键词
ns-3; network simulation; animation; Unity; game engine;
D O I
10.1109/ICOIN59985.2024.10572105
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
ns-3 is an extremely popular and still evolving simulation platform that enables flexible experimentation for virtually any modern networking and communication systems. One aspect that needs improvement, however, is its visualization utility. The best-known visualizer for ns-3 is NetAnim, but this event-based animator does not provide the most efficient visualization service. In this paper, we discuss a new, frame-based visualizer for ns-3 called UVNS. An interesting feature of the visualizer is that it utilizes Unity, a cross-platform game engine. Owing to the breakneck speed of game technology advancement, the speed and visual components of the engine are highly optimized. By exploiting them, UVNS can greatly facilitate the animation of ns-3 simulation log both in performance and in presentation quality.
引用
收藏
页码:363 / 366
页数:4
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