共 53 条
- [11] Haan G.D., Koutek M., Post F.H.
- [12] Pierce J.S., Forsberg A.S., Conway M.J., Hong S., Zeleznik R.C., Mine M.R., Image plane interaction techniques in 3D immersive environments, Proceedings of the 1997 symposium on Interactive 3D graphics, (1997)
- [13] Forsberg A., Herndon K., Zeleznik R., Aperture based selection for immersive virtual environments, Proceedings of the 9th annual ACM symposium on User interface software and technology, (1996)
- [14] Accot J., Zhai S.M., More than dotting the i's: - foundations for crossing-based interfaces, Proceedings of the SIGCHI conference on Human factors in computing systems Changing our world, changing ourselves, (2002)
- [15] Fitts P.M., The information capacity of the human motor system in controlling the amplitude of movement, Journal of Experimental Psychology: General, 121, 3, pp. 262-269, (1992)
- [16] Accot J., Zhai S.M., Beyond fitts’ law, Proceedings of the SIGCHI conference on Human factors in computing systems, (1997)
- [17] Forlines C., Balakrishnan R., Evaluating tactile feedback and direct vs. indirect stylus input in pointing and crossing selection tasks, Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems, (2008)
- [18] Apitz G., Guimbretiere F., CrossY, Proceedings of the 17th annual ACM symposium on User interface software and technology, (2004)
- [19] Dixon M., Guimbretiere F., Chen N., Optimal parameters for efficient crossing-based dialog boxes, Proceeding of the twenty-sixth annual CHI conference on Human factors in computing systems, (2008)
- [20] Wobbrock J.O., Gajos K.Z., Goal crossing with mice and trackballs for people with motor impairments, ACM Transactions on Accessible Computing, 1, 1, pp. 1-37, (2008)