Rehabilitation through Accessible Mobile Gaming and Wearable Sensors

被引:2
|
作者
Ahmetovic, Dragan [1 ]
Pugliese, Antonio [1 ]
Mascetti, Sergio [1 ]
Begnozzi, Valentina [2 ]
Boccalandro, Elena [2 ]
Gualtierotti, Roberta [1 ,2 ]
Peyvandi, Flora [1 ,2 ]
机构
[1] Univ Milan, Milan, Italy
[2] Policlin Milano, Fdn IRCCS Ca Granda Osped Maggiore, Ctr Emofilia & Trombosi Angelo, Milan, Italy
来源
23RD INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY, ASSETS 2021 | 2021年
关键词
Rehabilitation; Physical therapy; Interaction substitution; HEMOPHILIA; EXERCISE;
D O I
10.1145/3441852.3476544
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Play Access is an Android assistive technology that replaces touch-screen interaction with alternative interfaces, enabling people with upper extremity impairments to access mobile games, and providing alternative means of playing mobile games for all. We demonstrate the use of Play Access to support physical therapy for children with haemophilia, with the goal of preventing long-term mobility impairments. To achieve this, we modified Play Access to enable the use of body movements, recognized using wearable sensors, as an alternative interface for playing games. This way, Play Access makes it possible to use existing Android games as exergames, hence better targeting patients' interest.
引用
收藏
页数:4
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