Tracking Game: Self-adaptative Agent based Multi-object Tracking

被引:9
|
作者
Wang, Shuai [1 ]
Yang, Da [1 ]
Wu, Yubin [1 ]
Liu, Yang [1 ]
Sheng, Hao [1 ]
机构
[1] Beihang Univ, Sch Comp Sci & Engn, State Key Lab Virtual Real Technol, Beijing, Peoples R China
来源
PROCEEDINGS OF THE 30TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2022 | 2022年
基金
中国国家自然科学基金; 国家重点研发计划;
关键词
Video Analysis; Multi-object Tracking; Tracking Game; Self-adaptive Agent;
D O I
10.1145/3503161.3548231
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Multi-object tracking (MOT) has become a hot task in multi-media analysis. It not only locates the objects but also maintains their unique identities. However, previous methods encounter tracking failures in complex scenes, since they lose most of the unique attributes of each target. In this paper, we formulate the MOT problem as Tracking Game and propose a Self-adaptative Agent Tracker (SAT) framework to solve this problem. The roles in Tracking Game are divided into two classes including the agent player and the game organizer. The organizer controls the game and optimizes the agents' actions from a global perspective. The agent encodes the attributes of targets and selects action dynamically. For these purposes, we design the State Transition Net to update the agent state and the Action Decision Net to implement the flexible tracking strategy for each agent. Finally, we present the organizer-agent coordination tracking algorithm to leverage both global and individual information. The experiments show that the proposed SAT achieves the state-of-the-art performance on both MOT17 and MOT20 benchmarks.
引用
收藏
页码:1964 / 1972
页数:9
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