Try This for Size: Multi-Scale Teleportation in Immersive Virtual Reality

被引:4
|
作者
Weissker, Tim [1 ]
Franzgrote, Matthis [1 ]
Kuhlen, Torsten [1 ]
机构
[1] Rhein Westfal TH Aachen, Visual Comp Inst, Aachen, Germany
关键词
Virtual Reality; 3D User Interfaces; 3D Navigation; Head-Mounted Display; Multi-Scale; NAVIGATION;
D O I
10.1109/TVCG.2024.3372043
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The ability of a user to adjust their own scale while traveling through virtual environments enables them to inspect tiny features being ant-sized and to gain an overview of the surroundings as a giant. While prior work has almost exclusively focused on steering-based interfaces for multi-scale travel, we present three novel teleportation-based techniques that avoid continuous motion flow to reduce the risk of cybersickness. Our approaches build on the extension of known teleportation workflows and suggest specifying scale adjustments either simultaneously with, as a connected second step after, or separately from the user's new horizontal position. The results of a two-part user study with 30 participants indicate that the simultaneous and connected specification paradigms are both suitable candidates for effective and comfortable multi-scale teleportation with nuanced individual benefits. Scale specification as a separate mode, on the other hand, was considered less beneficial. We compare our findings to prior research and publish the executable of our user study to facilitate replication and further analyses.
引用
收藏
页码:2298 / 2308
页数:11
相关论文
共 50 条
  • [1] Multi-scale virtual reality of sintering
    Olevsky, Eugene A.
    Progress in Powder Metallurgy, Pts 1 and 2, 2007, 534-536 : 573 - 576
  • [2] Human action recognition in immersive virtual reality based on multi-scale spatio-temporal attention network
    Xiao, Zhiyong
    Chen, Yukun
    Zhou, Xinlei
    He, Mingwei
    Liu, Li
    Yu, Feng
    Jiang, Minghua
    COMPUTER ANIMATION AND VIRTUAL WORLDS, 2024, 35 (05)
  • [3] Low-cost, room-size, and highly immersive virtual reality system for virtual and mixed reality applications
    Borrego, Adrian
    Latorre, Jorge
    Llorens, Roberto
    Noe, Enrique
    Keshner, Emily A.
    2015 INTERNATIONAL CONFERENCE ON VIRTUAL REHABILITATION PROCEEDINGS (ICVR), 2015, : 273 - 277
  • [4] Effect of Target Size, Location, and Input Method on Interaction in Immersive Virtual Reality
    Choe, Mungyeong
    Park, Jaehyun
    Kim, Hyun K.
    APPLIED SCIENCES-BASEL, 2021, 11 (21):
  • [5] Immersive Experience and Virtual Reality
    Balcerak Jackson M.
    Balcerak Jackson B.
    Philosophy & Technology, 2024, 37 (1)
  • [6] An Immersive Virtual Reality Simulator for Echocardiography Examination
    Kim, Jun-Seong
    Kim, Kun-Woo
    Kim, Se-Ro
    Woo, Tae-Gyeong
    Chung, Joong-Wha
    Yang, Seong-Won
    Moon, Seong-Yong
    APPLIED SCIENCES-BASEL, 2024, 14 (03):
  • [7] Walking in an Immersive Virtual Reality
    Menegoni, Francesco
    Albani, Giovanni
    Bigoni, Matteo
    Priano, Lorenzo
    Trotti, Claudio
    Galli, Manuela
    Mauro, Alessandro
    ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE, 2009, 7 : 72 - 76
  • [8] An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study
    Lerner, Dieter
    Mohr, Stefan
    Schild, Jonas
    Goering, Martin
    Luiz, Thomas
    JMIR SERIOUS GAMES, 2020, 8 (03):
  • [9] Immersive storm surge flooding: Scale and risk perception in virtual reality
    Simpson, Mark
    Padilla, Lace
    Keller, Klaus
    Klippel, Alexander
    JOURNAL OF ENVIRONMENTAL PSYCHOLOGY, 2022, 80
  • [10] Semi-Automated Guided Teleportation through Immersive Virtual Environments
    Weissker, Tim
    Meier-Krueger, Marius
    Bimberg, Pauline
    Lindeman, Robert W.
    Kuhlen, Torsten W.
    30TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, VRST 2024, 2024,