共 50 条
- [41] Three technical challenges of scaling from social virtual reality to metaverse(s): interoperability, awareness and accessibility FRONTIERS IN VIRTUAL REALITY, 2024, 5
- [42] vSocial: a cloud-based system for social virtual reality learning environment applications in special education Multimedia Tools and Applications, 2021, 80 : 16827 - 16856
- [44] Investigating the Non-verbal Behavior Features of Bullying for the Development of an Automatic Recognition System in Social Virtual Reality PROCEEDINGS OF THE WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES AVI 2022, 2022,
- [45] Cost-Performance Trade-offs in Fog Computing for IoT Data Processing of Social Virtual Reality 2019 IEEE INTERNATIONAL CONFERENCE ON FOG COMPUTING (ICFC 2019), 2019, : 134 - 143
- [46] Springboard, Roadblock or "Crutch"?: How Transgender Users Leverage Voice Changers for Gender Presentation in Social Virtual Reality 2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES, VR 2024, 2024, : 354 - 364
- [47] “People are Way too Obsessed with Rank”: Trust System in Social Virtual Reality“People are Way too Obsessed with Rank”: Trust System in Social Virtual RealityQ. Chen et al. Computer Supported Cooperative Work (CSCW), 2024, 33 (4): : 925 - 957
- [48] (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality PROCEEDINGS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI' 22), 2022,
- [49] Here's Looking At You Anyway! How Important is Realistic Gaze Behavior in Co-located Social Virtual Reality Games? CHI PLAY'17: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY, 2017, : 531 - 540