Stochastic convergence to recurrent state equilibrium for state-based games

被引:0
|
作者
Wei, Xiaomeng [1 ]
Li, Haitao [1 ]
机构
[1] Shandong Normal Univ, Sch Math & Stat, Jinan 250014, Peoples R China
基金
中国国家自然科学基金;
关键词
recurrent state equilibrium; semi-tensor product; state-based games; stochastic convergence; NETWORKED EVOLUTIONARY GAMES; BOOLEAN NETWORKS; STABILITY;
D O I
10.1002/asjc.3400
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
State-based games contain an additional state space by comparing with normal games. Correspondingly, the equilibrium of state-based games is called recurrent state equilibrium (RSE). For state-based games, the stochastic convergence to RSE is investigated in this paper. Firstly, the stochastic convergence of state-based games is defined. Then, a kind of state-based best-response update rule is designed for state-based games. Under this update rule, the state-based games can be converted into the Markovian switching logical networks through the semi-tensor product. Next, based on the results of Markovian switching logical networks and positive systems, the stochastic convergence of state-based games is investigated and a verifiable criterion is derived. Finally, an example is presented to illustrate the validity of the obtained criterion.
引用
收藏
页码:3226 / 3234
页数:9
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