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- [1] Usability of the GAIMplank Video Game Controller for People With Mobility Impairments: Observational Study JMIR SERIOUS GAMES, 2023, 11
- [2] Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study JMIR SERIOUS GAMES, 2021, 9 (03):
- [5] Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments FRONTIERS IN COMPUTER SCIENCE, 2021, 3
- [6] A usability study of a multicomponent video game-based training for older adults European Review of Aging and Physical Activity, 2020, 17
- [7] Active Video Game Program for People with Type 2 Diabetes- a Pilot Study APPLIED SCIENCES-BASEL, 2021, 11 (22):
- [9] Physical Literacy and active mobility in a university context: a cross-sectional observational study RETOS-NUEVAS TENDENCIAS EN EDUCACION FISICA DEPORTE Y RECREACION, 2025, (62): : 42 - 53