Imagination and sociodramatic play using Minecraft and FaceTime as a digitally-mediated environment

被引:2
作者
Caughey, Jane [1 ,2 ]
McLean, Karen [1 ]
Edwards, Susan [1 ]
机构
[1] Australian Catholic Univ, Melbourne, Australia
[2] Australian Catholic Univ, Fac Educ & Arts, 115 Victoria Pde, Melbourne, Vic 3065, Australia
关键词
imagination; digital play; children; Minecraft; FaceTime;
D O I
10.1177/20427530231156183
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This research investigates how children located in separate homes use the psychological function of imagination to engage in sociodramatic play using networked digital technologies. Specifically, it examines how 7- to 8-year-old children create imaginary play situations in the same Minecraft: Education Edition digitally-mediated environment whilst synchronously using the FaceTime video-communication tool to discuss their play. Drawing on cultural-historical conceptualizations of play, findings identified in this study describe how children reworked and combined elements of reality via imagination to enable online sociodramatic play. This study provides theoretical insight into how adults may best foster children's imagination in digitally-mediated environments to support online sociodramatic play, of especial benefit to children during periods of lockdown associated with the global pandemic.
引用
收藏
页码:292 / 309
页数:18
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