VIDEO GAMES AGAINST THE MALE GAZE

被引:0
作者
Lavrador, Ema [1 ]
机构
[1] Univ Catolica Portuguesa, Res Ctr Sci & Technol Arts, Sch Arts, Lisbon, Portugal
关键词
Gaze; Representation; Stereotypes; Video Games; Violence;
D O I
暂无
中图分类号
C [社会科学总论];
学科分类号
03 ; 0303 ;
摘要
Video games are a medium that creates content often based on male gaze, allowing heteronormative and patriarchal portrayals that limit the representation of social minorities. In this article, we will study how video games counter the male gaze through realistic, diverse, and in-depth portrayals of their main characters. The case studies will be the characters Chloe Price from Life is Strange: Before the Storm (2017) by Deck Nine, Ellie and Abby from The Last of Us Part II (2020) by Naughty Dog, and Billie Lurk from Dishonored: Death of the Outsider (2017) by Arkane Studios. These video games feature strong female main characters who go against social norms and represent a diversity of sexuality, bodies, and cultures. Through this article, we intend to understand how these video games, which belong to series for a mass audience, are a step towards a commonplace of acceptance, accessibility, and awareness.
引用
收藏
页码:135 / 153
页数:19
相关论文
共 46 条
[1]  
Anupama K., 2022, Theory and Practice in Language Studies, V12, P1921, DOI [10.17507/tpls.1209.26, DOI 10.17507/TPLS.1209.26]
[2]  
Banerjee T. B., 2023, Meghna Gulzar's 'Talwar'And 'Razzi': Intricately Depicting Women. Boletin de Literatura Oral-The Literary Journal, V10, P107
[3]  
Berger J., 1972, WAYS SEEING TELEVISI
[4]   Sex, lies, and video games: The portrayal of male and female characters on video game covers [J].
Burgess, Melinda C. R. ;
Stermer, Steven Paul ;
Burgess, Stephen R. .
SEX ROLES, 2007, 57 (5-6) :419-433
[5]  
Crawford C., 2020, Video Games and Disability: A Complicated Story
[6]  
Creswell J. W., 2017, Research design. Qualitative, V5th
[7]  
De Lauretis Teresa., 1984, ALICE DOESNT FEMINIS
[8]  
Drouin Renee Ann, 2018, Alphaville: Journal of Film and Screen Media, V16, P24, DOI [10.33178/ALPHA, DOI 10.33178/ALPHA]
[9]  
Engelbrecht Janine., 2020, Game Studies, V20
[10]   Player-Character Relationship and Game Satisfaction in Narrative Game: Focus on Player Experience of Character Switch in The Last of Us Part II [J].
Erb, Valerie ;
Lee, Seyeon ;
Doh, Young Yim .
FRONTIERS IN PSYCHOLOGY, 2021, 12