Mobile game development: improving student engagement and motivation in introductory computing courses

被引:22
作者
Kurkovsky, Stan [1 ]
机构
[1] Cent Connecticut State Univ, Dept Comp Sci, New Britain, CT 06050 USA
基金
美国国家科学基金会;
关键词
games; mobile computing; mobile game development; engagement; motivation;
D O I
10.1080/08993408.2013.777236
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Computer games have been accepted as an engaging and motivating tool in the computer science (CS) curriculum. However, designing and implementing a playable game is challenging, and is best done in advanced courses. Games for mobile devices, on the other hand, offer the advantage of being simpler and, thus, easier to program for lower level students. Learning context of mobile game development can be used to reinforce many core programming topics, such as loops, classes, and arrays. Furthermore, it can also be used to expose students in introductory computing courses to a wide range of advanced topics in order to illustrate that CS can be much more than coding. This paper describes the author's experience with using mobile game development projects in CS I and II, how these projects were integrated into existing courses at several universities, and the lessons learned from this experience.
引用
收藏
页码:138 / 157
页数:20
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