VIDEO GAMES AS RESEARCH TOOLS - THE SPACE FORTRESS GAME

被引:39
作者
DONCHIN, E
机构
[1] Department of Psychology, University of Illinois, Champaign, 61820, IL
来源
BEHAVIOR RESEARCH METHODS INSTRUMENTS & COMPUTERS | 1995年 / 27卷 / 02期
关键词
D O I
10.3758/BF03204735
中图分类号
B841 [心理学研究方法];
学科分类号
040201 ;
摘要
From 1983 through 1986, several laboratories investigated the role of practice in skill acquisition in a joint project called the Learning Strategies Program. The principal research tool for this project was a video game called Space Fortress. The present article summarizes the major findings obtained with Space Fortress, and examines several problems that arise in choosing a video game for use as a research tool.
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页码:217 / 223
页数:7
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