A GAME-THEORETIC CONTROL APPROACH FOR JOB SHOPS IN THE PRESENCE OF DISRUPTIONS

被引:21
|
作者
LEON, VJ
WU, SD
STORER, RH
机构
[1] Department of Engineering Technology and Department of Industrial Engineering, Texas A and M University, College Station, TX
[2] Department ofindustrial Engineering, Lehigh University, Bethlehem, PA
基金
美国国家科学基金会;
关键词
D O I
10.1080/00207549408957010
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
A methodology inspired by a game-theoretic view of the on-line control problem for job-shops is developed which allows the use of static off-line schedules in uncertain environments, and the explicit incorporation of deterministic and stochastic information concerning future disturbances. A discrete event dynamic system representation is used to formulate the control problem. The control objectives are to minimize expected makespan and deviations from an off-line schedule. Computational tractability is achieved through a graph-theoretic decomposition of the job-shop scheduling problem, the development of fast rescheduling heuristics, and efficient sampling of future events. A heuristic search algorithm is developed for problem resolution. Experimental results show that the methodology significantly outperforms existing control methods such as 'total rescheduling' and 'right-shift.' Most importantly, the control methodology demonstrates consistent performance and small CPU time requirements throughout the tests.
引用
收藏
页码:1451 / 1476
页数:26
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