Study of rapid face modeling technology based on Kinect

被引:1
作者
Liu, Shan [1 ]
Gong, Guanghong [1 ]
Xiao, Luhao [1 ]
Sun, Mengyuan [1 ]
Zhu, Zhengliang [1 ]
机构
[1] Beihang Univ, Sch Automat Sci & Elect Engn, Beijing, Peoples R China
关键词
Kinect; filtering; point cloud registration; surface reconstruction;
D O I
10.1142/S1793962317500544
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper improves the algorithm of point cloud filtering and registration in 3D modeling, aiming for smaller sampling error and shorter processing time of point cloud data. Based on collaborative sampling among several Kinect devices, we analyze the deficiency of current filtering algorithm, and use a novel method of point cloud filtering. Meanwhile, we use Fast Point Feature Histogram (FPFH) algorithm for feature extraction and point cloud registration. Compared with the aligning process using Point Feature Histograms (PFH), it only takes 9 min when the number of points is about 500,000, shortening the aligning time by 47.1%. To measure the accuracy of the registration, we propose an algorithm which calculates the average distance of the corresponding coincident parts of two point clouds, and we improve the accuracy to an average distance of 0.7 mm. In the surface reconstruction section, we adopt Ball Pivoting algorithm for surface reconstruction, obtaining image with higher accuracy in a shorter time.
引用
收藏
页数:18
相关论文
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