THE OBJECT-ORIENTED BLOWFLY - A STUDY IN COMPUTATIONAL NEUROETHOLOGY

被引:0
作者
THOMSON, AJ
机构
来源
AI APPLICATIONS | 1995年 / 9卷 / 02期
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中图分类号
S3 [农学(农艺学)];
学科分类号
0901 ;
摘要
Computational neuroethology is the computer simulation of the neural control of behavior of simpler whole animals. An object-oriented model of the nutritional physiology of the blowfly Phormia regina illustrates the biological basis of the regulation of feeding behavior in such models, using the message-passing features of object-oriented programming as an analogy of biological message-passing. The model predicts the pattern of stimulation of the foregut and abdominal stretch receptors that regulate the insect's level of activity and responsiveness to stimuli. Message-passing features of object-oriented programming were used to simulate three major physiological message-passing methods: electro-chemical (nerve impulses), chemical (hormones, synaptic neurotransmitters, and biochemical byproducts), and physical (stretch response and hydrostatic pressure effects). Object-oriented programming facilitates depiction of the anatomical locations of physiological and biochemical processes.
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页码:15 / 25
页数:11
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