A FAST RAY-TRACING ALGORITHM-BASED ON ADAPTIVE SPACE SUBDIVISION

被引:0
作者
BAO, HJ
PENG, QS
机构
来源
SCIENCE IN CHINA SERIES A-MATHEMATICS PHYSICS ASTRONOMY & TECHNOLOGICAL SCIENCES | 1995年 / 38卷 / 04期
关键词
RAY TRACING; SPACE SUBDIVISION; BINARY TREE;
D O I
暂无
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
A new fast ray tracing algorithm based on adaptive space subdivision is presented. Unlike the conventional octree and 3DDDA algorithms, the new algorithm subdivides the object space nonuniformly with the division planes coplanar with the boundary planes of bounding volumes of objects. At each recursive step, the concerned rectangular space is divided into two subcells. The partitioning direction and division plane is dynamically selected so that it has the least possibility to intersect the objects within and the difference of the number of objects enclosed in each subcell is small. An efficient traversal algorithm to search for the next node that the ray will enter is also designed. Theoretical analysis and experimental results show that the new algorithm is potential.
引用
收藏
页码:490 / 498
页数:9
相关论文
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