Simulation-based problem-solving environments for conflict studies

被引:12
|
作者
Yilmaz, Levent [1 ]
Oren, Tuncer, I [2 ]
Ghasem-Aghaee, Nasser [3 ]
机构
[1] Auburn Univ, Coll Engn, Dept Comp Sci & Software Engn, M&SNet Auburn Modeling & Simulat Lab, 107 Dunstan Hall, Auburn, AL 36849 USA
[2] Univ Ottawa, SITE, M&SNet Ottawa Ctr, McLeod Inst Sim Sci, Ottawa, ON K1N 6N5, Canada
[3] Univ Isfahan, Fac Engn, Dept Comp Engn, Esfahan 8174673441, Iran
关键词
agents; conflict theory; gaming; multimodels; multisimulation; simulation methodology;
D O I
10.1177/1046878106292537
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
At the dawn of the 21st century, uncertainty, change, and conflicts are inescapable facts of life. The challenge is to explore how the advances in simulation gaming as reflected in its state-of-the-art as well as in its potential can be helpful for conflict and peace studies. This article presents the issues, challenges, and foundations underlying multimodels and the multisimulation gaming strategy. Taxonomy of multimodels and plausible multisimulation realization strategies are presented to contribute to the development of advanced simulation-based problem-solving environments for social and political scientists to improve their ability to conceive, perceive, and foresee conflicting situations to ideally prevent them and-if they are inevitable-to resolve them.
引用
收藏
页码:534 / 556
页数:23
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