Application of vector graphics binaryzation and refining treatment in two-dimensional animation modeling

被引:0
|
作者
Tang, Fei [1 ]
机构
[1] Univ Sci & Technol Liaoning, Inst Architecture & Art Design, Anshan 114051, Liaoning, Peoples R China
来源
JOURNAL OF DISCRETE MATHEMATICAL SCIENCES & CRYPTOGRAPHY | 2018年 / 21卷 / 05期
关键词
Vector graphics; Two-dimensional animation; Modeling;
D O I
10.1080/09720529.2018.1511088
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
Two-dimensional animation production technology which tends to be more mature has played a significant role in all aspects of society. Study on two-dimensional animation production technology is usually divided into three aspects: two-dimensional bitmap image vectorization, automatic generation and coloring of in-between frames and three-dimensional assistance of two-dimensional image rendering. In this paper, the vectorization of two-dimensional bitmap image was emphatically studied, and the image preprocessing operation was introduced in detail. The realization of two-dimensional vector graphics is based on computer graphics, including image preprocessing and vector representation. Based on the theories and practice, a specific algorithm for the preprocessing of two-dimensional vector graphics was given, and the key frames of the animation were plotted and preprocessed.
引用
收藏
页码:1167 / 1175
页数:9
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