L2 Languaging in a Massively Multiplayer Online Game: An Exploration of Learner Variations

被引:6
作者
Zhao, Jinjing [1 ]
机构
[1] Arizona State Univ, Chandler, AZ 85281 USA
关键词
Computer-Assisted Language Learning; Learner Variations; Massively Multiplayer Online Games; Second Language Acquisition;
D O I
10.4018/IJCALLT.2016100101
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper examines L2 learner variations in the context of massively multiplayer online games (MMOGs). MMOGs have gained much attention among CALL researchers because this particular game genre is perceived to promote informal, contextualized interaction in a learner's target language, including interaction with native speakers. However, there is little research on differences between L2 learners in terms of how they engage in language learning and use in the context of gameplay. Drawing on data from questionnaires, interviews, gaming sessions, and gaming journals, this paper argues that affordances of MMOGs must be understood in relation to the learner's history, ability, and preference within the social context of game play; L2 learners engage with various game discourses that align with their preferences of game play and goals of language learning. In closing, the paper discusses procedural challenges in conducting research on MMOGs and similar gaming contexts.
引用
收藏
页码:1 / 17
页数:17
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