MORPHOLOGICAL SHAPE REPRESENTATION FOR VERY-LOW BIT-RATE VIDEO CODING

被引:3
作者
BRIGGER, P
KUNT, M
机构
[1] Signal processing Laboratory, Swiss Federal Institute of Technology (EPFL), Ecublens
关键词
CONTOUR-TEXTURE IMAGE REPRESENTATION; VERY LOW BIT-RATE; MATHEMATICAL MORPHOLOGY; MORPHOLOGICAL SKELETON; GEODESY;
D O I
10.1016/0923-5965(95)00005-1
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Region-based coding schemes are among the most promising compression techniques for very low bit-rate applications. They consist of image segmentation, contour and texture coding. This paper deals with the use of the geodesic skeleton as a morphological tool for contour coding of segmented image sequences. In the geodesic case, already coded and known regions are taken into account for the coding of contours of unknown regions. A new technique is presented for the entropy coding of the coordinates of the skeleton points exploiting their special spatial distribution. Furthermore, a fast algorithm for the reconstruction of the skeleton points is given based on hierarchical queues. In the case of numerous isolated contour arcs (for example error coding in a motion prediction loop), the geodesic skeleton proofs higher efficiency than traditional methods. Results at very low bit-rates are presented and compared to standard methods confirming the validity of the chosen approach.
引用
收藏
页码:297 / 311
页数:15
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