Therapeutic Applications of Online Gaming

被引:10
作者
Freddolino, Paul P. [1 ]
Blaschke, Christina M. [2 ]
机构
[1] Michigan State Univ, Sch Social Work, Distance Educ, 254 Baker Hall, E Lansing, MI 48824 USA
[2] Michigan State Univ, Sch Social Work, 254 Baker Hall, E Lansing, MI 48824 USA
关键词
Etherapy; games; gaming applications; Online gaming;
D O I
10.1080/15228830802099998
中图分类号
C916 [社会工作、社会管理、社会规划];
学科分类号
1204 ;
摘要
This article discusses online gaming in the twenty-first century, describes online gaming, considers negative and positive aspects of gaming, and proposes several possible research, practice, and educational strategies for subsequent development of this genre into a useful tool for human service interventions. Positive characteristics of online gaming environments such as high levels of social interaction and the potential for transformative experiences strongly suggest that many clientswill be utilizing such environments. In addition, practitioners must not only learn to assess client use of gaming but also develop the necessaryknowledge and skills to utilize online games as therapeutic tools.
引用
收藏
页码:423 / 446
页数:24
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